The Game Development Programming minor at Chapman blends computer science, art, and design across departments, including the Fowler School of Engineering and Dodge College of Film and Media Arts, to provide students of all majors with the skills to create immersive gaming experiences.
The minor’s curriculum, developed with input from industry leaders at companies like Blizzard, Sony, and Obsidian, will prepare you to thrive in an industry where creativity and technical expertise converge.
What you’ll learn
The Game Development Programming minor begins with fundamental programming concepts and then advances to topics such as game physics, computer graphics and real-time rendering.
Through the minor, you will gain skills in:
- Computer science
- Visual and unity programming
- Digital illustration
- Production and operations management
- Data communications
- Computer networks
Example major pairings
A wide range of majors can be paired with the Game Development Programming minor, giving you a strong foundation for a career in the game development industry.
Some examples include:
- Game art and animation: You can combine a degree in traditional or digital art with the Game Development Programming minor to become a concept artist, technical artist, modeler or animator.
- Game design: If you are enrolled in art, digital art, or our creative writing program, you may pursue game design to become a designer, narrative designer or level designer.
- Game production: This field is perfect if you’re looking to pursue game development from a managerial position, combining business or film production to lead development teams.
- Game programming: If you are enrolled in computer science, software engineering, or data analytics, pursuing game programming will prepare you to develop the systems that bring games to life.