Summer Engineering Academy

Fowler School of Engineering

»Summer Engineering Workshops at Chapman University

Fowler School of Engineering proudly offers engineering workshops for high school students over the summer. Students in grades 8-12 for the 26/27 academic year qualify. Registration is now open!

Workshops will run from June 15th, 2026, to July 16th, 2026.

Daily Schedule

8:30 am - Check In
9:00 am - Workshop Begins
10:30 am - First Break
12:00 pm - Lunch (provided)
2:00 pm - Second Break
3:30 pm - Workshop Ends/Pick Up

 

2026 Summer Workshops


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Inside AI: Learn, Build & Use AI Responsibly

Inside AI: Learn, Build & Use AI ResponsiblyIn this hands-on AI and machine learning workshop, you will not just learn about artificial intelligence, you will build it. You will explore how AI models learn from data, practice with Python based tools, try out generative AI, and come up with your own idea for an AI powered app. You will build a machine learning model using web-based tools, use generative AI to add creative elements to your project, and bring everything together in an interactive application using Python and Scratch.

As you work through each step, you will see how a human in the loop approach helps guide AI systems by reviewing predictions, correcting mistakes, and making final decisions. At the same time, you will learn why responsible AI matters, including fairness, transparency, data privacy, and the impact AI can have on people and communities.

By the end, you will have both practical coding skills and the critical mindset needed to build AI systems that are creative, trustworthy, and aligned with real world values. Whether you are new to AI or planning a future in tech, this workshop gives you a meaningful way to turn curiosity into capability and create a project you can be proud of. No prior experience is required.


Game Development

Game DevelopmentLearn the fundamentals of video game development and design using Unity and industry-standard tools—no coding experience required. You'll explore game mechanics, storytelling, and level design while building your own playable projects. Just bring your creativity! No prior experience is required.

Manufacturing Biology: Fundamentals of Bioprinting

Manufacturing Biology: Fundamentals of BioprintingThis intensive one-day workshop offers high school students a hands-on introduction to tissue engineering and 3D bioprinting. Participants will rotate through the full engineering lifecycle from CAD modeling and bioink formulation to final fabrication on advanced bioprinters, gaining critical technical skills for future careers in medicine and biotechnology. No prior experience is required.

Design, Make, Build, Break – Designing with Efficient Materials and Structures

Design, Make, Build, Break – Designing with Efficient Materials and StructuresThis workshop will teach students the design process of creating efficient structures (e.g., geodesic domes, skyscrapers, and Minecraft towers). Participants will design on TinkerCAD, laser-cut materials such as wood and plastic, assemble, and test structures using the Instron Universal Testing Machine. No prior experience is required.

Introduction to Integrated Circuits and Logic Gates with Logisim Simulation Tool

Introduction to Integrated Circuits and Logic Gates with Logisim Simulation ToolIntegrated circuits form the foundational infrastructure for modern devices such as laptops, cell phones, and AI hardware. In this course, you'll learn truth tables and Boolean logic (AND, OR, NOT, XOR), Boolean equations, half adder, full adder, and CMOS transistors in the first part.

In the second part, use CMOS transistors to build half adder and full adder circuits with the Logisim tool, then verify their function through simulation against the truth tables. No prior experience is required.

Intro to Mobile App Usability & Interaction Design

Intro to Mobile App Usability & Interaction DesignJoin us for a hands-on workshop to explore how engineers design the interactions that power today’s mobile apps. Led by Chapman University faculty specializing in Human–Computer Interaction, this one-day program introduces students to the foundations of mobile usability, interface patterns, and user-centered engineering. Participants will learn how people think and behave on small screens, analyze design choices such as button placement, navigation structure, and feedback, and build a simple interactive prototype using Figma. This workshop emphasizes the engineering principles behind intuitive, accessible, and human-centered technology—no prior experience required.

Design and 3D Print

Design and 3D PrintIn this hands-on engineering workshop, students will be introduced to the basics of 3D design and manufacturing. Participants will learn how to use Tinkercad to create simple 3D models, explore the engineering design process from idea to final product, and understand how digital designs are prepared for 3D printing through slicing software. The workshop will conclude with sending a completed design to a 3D printer, giving students a full start-to-finish experience in 3D design and printing. No prior experience is required.

PromptCraft: The Art and Science of Talking to AI

PromptCraft: The Art and Science of Talking to AIPromptCraft teaches students how to communicate with AI tools in smart, creative, and responsible ways by shaping better questions, guiding AI systems toward clearer and more useful answers, and exploring how tone, detail, and intent influence AI responses. Through interactive challenges and creative prompt-building activities, students discover both the art of expression and the science behind how AI interprets human language. By the end of the workshop, participants leave with their own prompt playbook-- a set of reusable templates and strategies that help them collaborate effectively with AI in school, hobbies, and creative projects. No prior experience is required.

Embedded Programming & IoT - Coding the Connected World

Embedded Programming & IoT - Coding the Connected WorldLearn about the world of microcontrollers and the Internet of Things! In this hands-on workshop, students will program an IoT board to read sensors and send data online. By the end, they'll see how everyday devices from smartwatches to smart homes come alive through embedded code and connectivity. No prior experience is required.

ML on Embedded Devices - AI at the Edge

 ML on Embedded Devices - AI at the EdgeDescription: Workshop participants will learn how machine learning can be implemented on small yet powerful embedded processors. Students will explore pre-trained models to recognize images in real-time, learning how AI powers intelligent assistants, robotics, and future innovations, all without needing a supercomputer. No prior experience is required.

REGISTRATION


Registration is now open!
 
 

DATES


June 15th, 2026, to July 16th, 2026
 

LOCATION


Chapman University
Keck Center for Science and Engineering
Swenson Family Hall of Engineering
 
450 N. Center St.
Orange, CA 92866
 

Have a question?


Contact us at:

engineering@chapman.edu

(714) 516-5616

And remember to keep connected with Fowler Engineering: